Max Payne 3 (PC/PS3/Xbox 360)
“I think the challenge of nostalgia is a profound one, because one thing about videogames is your memory tends to remove the horrendous. (The games) become these great, perfect experiences…It’s definitely a challenge to get the right pitch when you want to appeal to the fans of the original and bring in a new audience.”
Dan Houser, Max the Third’s writer (as well VP of creativity at Rockstar Games), speaking with Variety.