Will Titanfall Always Be an Xbox Exclusive?
Hindsight sometimes has a funny way of skewing the way we remember things. Though Microsoft’s E3 presser seems to be squashed in most people’s eyes after Sony’s megaton bomb of a conference, you really can’t deny – whether the Xbox One entices or repulses you – that the Big M at least brought some really bitchin’ games with them.
One such title became one of the more memorable original IP’s danced out onto stage: Respawn Entertainment’s Titanfall. From the minds that both created and were fired from Call of Duty (which, frankly, sounded like a powerplay between artist and publisher), the mech-centric multiplayer shooter is finding its home on the PC, the Xbox 360, and the new Xbox One.
Respawn’s lead artist, Joel Emslie, cites a “fantastic relationship with Microsoft” as the reason why Titanfall’s console presence is exclusive to Xbox systems…but rumors strongly suggest that exclusivity only runs the duration of a year. Does that mean Titanfall might make it to other platforms, namely the Xbox One’s direct competitor, the PS4?
“We of course would want to go further in the future with stuff, but we’re just starting out,” says Emslie. “It’s pretty frustrating! We want to be everywhere. We want to put Titanfall everywhere, but that’s where we’re at. We’re starting there.”
When Eurogamer pressed the question harder, Emslie would only relent, “It’s definitely not out of the question,” adding that they’d love to follow their fans wherever they go, with whatever console they support. That leaves PlayStation fans without intense, robot firefights for now, but take solace in the fact that “exclusivity” just doesn’t hold the same water it used to (I’m flashing back to the days when “Only on Nintendo” was a solemn promise).