The Next Resident Evil Will Be Full-On Survival Horror
I feel like we were just talking about Resident Evil (and how it shaped me into the well rounded human being I am today, of course). Well, let’s go at it again. Capcom will bump this blog’s status up to The Green Herb if I give the series enough shout outs (I’m coming at you, man).
Resident Evil 6. Reading that title either forced a complacent shrug from your shoulders – likely coupled with an “Ehh” – or made you roll your eyes so far back into your head that your roommates are frantically calling 911 and/or a fucking exorcist. Well, therein lies the problem.
As easy as it may be to paint Capcom as a faceless, uncaring entity that churns out product regardless of vehement fan input, you need to remember that your dollar bends wills, and after RE6 missed its projected seven million unit sales goal by a margin of two mil, you best believe the Japanese publisher is listening intently to what you want.
Take it from Mr. Michael Pattison, Capcom’s former European Marketing Director, as he told it to MCV: “We have obviously seen the consumer response and the PR response.”
Now presiding as VP of third-party relations at Sony’s European offices, Pattison easily offered up his opinion on RE6, weighing in that the mixed critical and fan reaction to the game cannot go ignored, especially going into Resident Evil 7.
“With Resident Evil 6 specifically, we probably put too much content in there. There were comments from consumers that said it felt bloated,” said Pattison. “The Leon missions went down very well, and because we did Resident Evil: Revelations on 3DS, there was a cry out for us to focus our attention on survival horror, rather than be too many things to all people. You’ll find where we go next will likely be more targeted at our core fanbase.”
Commenting on the general consensus that zombie-oriented, post-apocalyptic media has been flogged like an undead horse, Pattison still believes there’s a deep seeded hunger for quality survival horror games, pointing to a recent A-list hit as a potential guiding factor for RE7’s development team.
“The Last of Us shows a good direction of what the consumers want,” Pattison said. “Tomb Raider  as well; we spoke to R&D and they looked at that and they enjoyed that experience. I think that proves there is still a strong market for that sort of content.”
Far be it for me to mislead or misinform you folks, but I have been hearing more or less the same thing, though in tiny whispers, that Capcom is working on RE7 and that the aforementioned titles are hugely influencing the game’s attempt to regain its former horror glory. Next-gen Resident Evil firmly re-planted in the survival horror genre? Let’s keep calm, keep cool, and try not to rupture something from all the internal screaming like the kind I’m doing right now.