“The Ghosts Are Real” - New Cast, New Engine, Next-Gen Call of Duty
And now for the announcement that surprised no one today: Activision has officially revealed Call of Duty: Ghosts, this year’s entry into the military shooter franchise, releasing November 5th and headed up series creator Infinity Ward. That much anyone without internet access knew already thanks to some critical leaks.
What we didn’t already know is sure to excite fans, especially those growing tired of the series’ baby step amount of “innovations." Ghosts is slated for release on both existing consoles as well as Sony’s PS4 and Microsoft’s soon-to-be-unveiled Next-Box. Because of this, Infinity Ward is using an entirely new engine for the game, finally retiring the one powering the last seven hundred Call of Duty’s.
Despite Infinity Ward’s involvement, Ghosts isn’t a follow up to Modern Warfare 3. The game features an all new cast of characters within a brand new setting. "Everyone was expecting us to make Modern Warfare 4, which would have been the safe thing to do,” said IW executive producer Mark Rubin. “But we’re not resting on our laurels." Rubin explains that the transition to newer hardware was the perfect opportunity to reintroduce the world to Call of Duty through a new branding with new ideas.
Just what those new ideas are is up in the air. The first official trailer for the game is a live action teaser featuring precisely zero gameplay. But Activision promises way more, including actual gameplay, will be shown off right alongside Microsoft’s Next-Gen reveal event taking place on May 21st. Till then, here’s a corporate byline to make you feel all fuzzy on the inside:
"Infinity Ward is going all-in to create the next generation of Call of Duty worthy of the world’s greatest fans.”