Praise Birkin! RE: Operation Raccoon City is Getting Patched
The biggest issue that single-handedly knocked Slant Six’s spin-off down an entire letter grade was the horrendous bugs and glitches that accompany every play session, online or off (like zombies intermittently blinking in and out of existence – which they’re not often prone to do in real life, I’m told).
There’s a well of other problems plaguing this better-at-concept multiplayer mash, but enough shit has been stacked on ORC at this point – I’m sure we all have picked which side of the fence to stand on when it comes to loving or hating the red-headed step child of the franchise (my apologies to red-headed step children the world over).
Flawed game design obviously won’t be addressed but it has been confirmed on the Ask Capcom forum by the company’s friendly North American Senior Veep, Mr. Christian Svensson, that a patch is underway:
“There is a patch in the works to address some issues however I have no knowledge of whether or not these specific ones will be addressed. I’ve shared this thread…with many folks, including the producers in Japan and the QA team.”
No hard details (like what’s being fixed or when), but the most staggering news here is that ORC has a Quality Assurance team. Faced.
Raccoon City’s Spec Ops DLC Trailer, More Content Detailed
Despite receiving the cold shoulder critically, Slant Six’s take on the Resident Evil universe, Operation Raccoon City, has been holding its own commercially and winning over a slew of fans. Of the many complaints I can muster at this game, the campaign’s speedy run time is a bigger gripe, especially given the fact that nowhere in the...
“It’s challenging. A lot of people put a lot of time and effort into the game and obviously we’d like to see the review scores be a little better than they are right now. In the end, I think our position on it is that we read every review and we try to pull out all the constructive feedback that we can so we can learn a little about what people liked and what they didn’t. Then we look to what our internal goals were and what Capcom asked us to do and I think we accomplished what they wanted to do - we took the Resident Evil franchise in a different direction.”
Mike Kerr, Slant Six producer, speaking with Eurogamer about Resident Evil: Operation Raccoon City’s considerably poor critical reception.
I’m working on my own impression, but as briefly as I can muster: ORC is a lopsided spinoff that meets every promising idea it has with broken, severely unpolished delivery. I wanted so badly to love a squad-based shooter within the RE universe, and there is genuine moments of fun to be had in portions of its multiplayer offering, yet the flaws deep seeded in this game are going to be too damning and too frustrating for most gamers to want to trench through.
‘Nemesis Mode’ Exclusive Xbox 360 DLC for Operation Raccoon City
Capcom has announced that Xbox 360 owners can expect an extra multiplayer mode for their very multiplayer-focused Resident Evil spin-off. “Nemesis Mode” plays out like standard USS/Spec Ops versus, with the horrific twist of one team vying for control of Umbrella’s gold star science project: the Tyrant-class B.O.W. codenamed Nemesis....