Injustice’s Ultimate Edition Announced; Crisis Extends to Next-Gen
Warner Bros. and NetherRealm’s 2D comic book fighter is coming back to a store shelf near you with a DLC vengeance. Injustice: Gods Among Us Ultimate Edition sees the original superhero slobberknocker repackaged with every shred of downloadable content dropped since the game’s release.
Besides a bonus of forty character skins to adorn your favorite hero or villain with, the Ultimate Edition is your chance to collect the full roster of additional fighters originally debuted as DLC. That includes Batgirl, General Zod, Lobo, Martian Manhunter, Scorpion (of Mortal Kombat fame, how dare you question it?), and Zatanna.
Released in April, Injustice went on to earn itself some favorable reviews, with some calling it more refined than 2011’s Mortal Kombat – the gameplay basis upon which Injustice lays its foundation on. Personally, any game that allows me to uppercut my opponent through the stratosphere earns my good graces automatically; it helps greatly that the game is righteously enjoyable, be you an open-minded fighting fan or an advocate of DC lore.
The Ultimate Edition brings Injustice back to the PS3 and Xbox 360 for $59.99 while introducing itself to the PC ($49.99) and the PS Vita ($39.99), all dated for November 12th. On the very same day, a PlayStation 4 version of the game releases, featuring touchpad compatibility, streaming and video sharing, and remastered graphics. Its arrival does indeed make it the very first fighting game to launch for PS4 (it edges out Divekick by three whole days…not that you can play much of it without a PS4, what with its Nov. 15th date…Still, flawless victory).
[An Xbox One version has not been confirmed as of this writing.]
Steel Yourself for Injustice’s Demo Next Week
The DC Universe is on a dastardly collision course with itself (again). Soon, comic and fighting game fans will get to have a hands-on with WB and NetherRealm’s superpowered slobber-knocker, Injustice: Gods Among Us. April 2nd sees PSN’s demo of the game while Xbox Live receives it the day after.
Featuring the Gotham City stage, players will be given Batman, Wonder Woman, and Mr. Lex Luthor to bruise up, the trio representative of the two class types characters fall into; either those imbued with powers or those reliant on gadgets. Injustice drops April 16th for the PS3, Xbox 360, and Wii U (no demo in sight for the system, however).
I don’t care where your fighting game loyalties lie, you can’t deny NetherRealm Studios has seriously ramped up their game in the last couple of years. Formerly Midway Games, NetherRealm floored the industry when they reinvented their bloody cash cow, Mortal Kombat, into a technically deep, graphical stunner that gave every other contender in the genre an honest run for their money. If Injustice is anywhere near sweeping distance of MK9 in terms of quality, we’ll just go ahead and exonerate NetherRealm of its past crimes.
Injustice Befalls Comic-Con
NetherRealm debuted a brand new trailer for their next DC-centric fighter and it is profoundly badass. If you thought it couldn’t get any more brutal than the lineup of warrior ninjas and bladed freaks in Mortal Kombat, you obviously haven’t seen the Flash face palm Superman into the hood of a car umpteen times in a five-second span. There’s even a bit of blood to be...
Injustice: Gods Among Us (PS3/Wii U/X360 - 2013)
We’re still quite a while off from getting our mitts on NetherRealm Studios’ next 2D fighter, but until then we can salivate over the potential roster Injustice will pool from nearly 80 years of DC’s back issues.
Two such contestants were outed at this year’s EVO Tourney; Nightwing (aka Dick Grayson) and Cyborg (aka Cyborg) join the lineup of modern day gods. The title’s creative director, Ed Boon, has stated the roster will cap off at about thirty-plus fighters, so expect quite a few more to come. In the meanwhile, enjoy these screens of Cyborg and Nightwing snapping tendons the only way DC’s finest know how to (hint: quickly and painfully).
Injustice: Gods Among Us (PS3/Wii U/X360 - 2013)
Not Justice League, not DC Universe, hell, not even Mortal Kombat. Injustice escapes any expected branding and stands alone like a comic book one-shot. Warner Bros. and NetherRealm Studios must be purdy confident in their superhero rage simulator to establish it as its own entity.
MK9 was phenomenal. It set a new precedent in fighting games for its sheer content, quality, and style. Do you know what wasn’t phenomenal? The turd that came before it, Mortal Kombat vs. DC Universe. I’ve spoken to gamers that hold that title up with almost an air of reverence and I can’t help but wonder what I’d have to take and how much to magically see that fighter as anything more than insipid. People tell me that the game was fun and I truly wish to borrow their eyes for a day because all of my first-hand accounts resulted in me wanting to fling that shit out of a window (I didn’t, my programming prevents me from harming game-kind no matter how much they deserve it).
My biggest fear for Injustice – a title that looks very cool from the get-go – is seeing that flawed precursor inform it in some way. But MK9, once again, was a resounding success in execution; it was as if the studio was proving they could do better than MK vs. DC. Perhaps they’re returning to DC’s rich comic ‘verse in order to finally do right by the heroes there.
We’ll see more Injustice at E3, which I know I’ll have to in order to quiet my doubts.