More Infamous: Second Son Fan Art
In the fleeting moments I’m allowed between setting up for PAX and sleeping (I think eating is somehow involved in there, too), Second Son has been my Me Time obsession.
It’s apparently the Guzzardi twins’ obsession as well. But where I simply gush, they go out and produce gorgeous, compelling artwork in celebration of Sucker Punch’s next-gen achievement. Check out the first batch of art we promoted hereabouts.
Infamous: Second Son Fan Art
Delsin Lights Up Seattle in These New Infamous: Second Son Screens
Sucker Punch may have missed the PS4’s launch, but every new screen and trailer I see for Second Son convinces more that it’ll be worth the wait.
Never one to jump on the Killzone bandwagon and having had a Best Buy demo of Knack guarantee I’ll never play that particle-happy abomination again, I’m at a severe loss for first-party-my-console-pick-was-the-righteous-pick titles. Though technically marvelous, I don’t feel like I’m beholden to the power of the next-gen when I play Call of Duty of Black Flag.
It’s up to Infamous to swoop in and save the day. Or, at the absolute least, kick the day’s ass. Second Son charges into retail on March 21st, 2014 (a gamer is two things: either gaming or waiting).
“I Love Meeting New People”
Every look I get at Sucker Punch’s Second Son, the yearning in me runs deep. Though it doesn’t borrow its characters from the hallowed pages of comic book lore, the Infamous series are the best superhero games this side of Arkham.
Second Son’s winning design conceit is in Deslin’s power. Rather than mirroring Cole McGrath by owning only one ability, Deslin can absorb the powers of fellow Conduits, turning him into skully-clad rolodex of a demigod.
In this new trailer fresh off the Gamescom floors, young master Rowe chances upon Abigail Walker, a Conduit with electricity-based powers (or possibly plasma based?) who has taken to superpowered violence to get her point across to the world. I don’t think its a leap to figure that dispatching or sparing other Conduits plays into Infamous’ now signature Good or Evil morality system.
The rewards may be too good to pass up, though, and by the way Deslin is able to suck the juice out of a marquee sign by the end of the trailer, I think he agrees.