Kojima Seeking Studio to Remake Metal Gear Solid (Again)
The ever mischievous and happily cryptic Hideo Kojima participated in a roundtable discussion at this year’s E3 and, par for the friggin’ course, all things Metal Gear highlighted the conversation.
GameReacter had the inside scoop on the renown developer’s musings – be sure to chow down on the full article here – including his thoughts on the controversy surrounding David Hayter’s replacement as Snake – Keifer Sutherland can pull off the physicality of the performance as well as the signature rasp, apparently – and his vote for favored next-gen console – “I think I’ll buy both,” said Kojima. “But at the same time, they’ll probably send them to me." Though, he jokingly admitted the PS4’s price sways his vote (Konami’s PR team made sure every journalist in a fifteen mile radius understood completely that Kojima was joking).
The mini-conference took a turn for the noteworthy when Hideo had to field a question regarding the MGS motion picture and another concerning potential Fox Engine remakes of classic series titles. The wheels on MGS: The Movie are still turning with Kojima reaffirming his involvement on the project (moviegoers, prepare to have your definition of "convoluted” redefined).
Getting to the goddamn headline, he also revealed intentions to seek out a studio willing to adapt the original Metal Gear Solid to the Fox Engine. It’s a surprising move considering a remake of the first game already exists in the form of The Twin Snakes – a Gamecube only affair developed by Silicon Knights (Eternal Darkness, Too Human, X-Men: Fuckery). Though, a newer remake seems to land within reason given that Nintendo’s exclusivity rights over Twin Snakes have held it back from two separate HD collections.
Stay your excitement, most Solid ones. A Fox Engine remake of the seminal classic is merely in the “Twinkle in His Eye” phase for Kojima. Don’t forget he has a full on sequel in The Phantom Pain to release unto the world; delighting, exciting, and confusing the living hell out of us in the near future.
I’m only going to say this once. Because you’re probably hearing it from every recess, avenue, and nook of the internet right about now. So, here goes, just the once: Sony destroyed Microsoft today.
Sony sat back and did what resourceful companies do; they observed. All of Microsoft’s weak spots, the negative reaction, even their own fans directly voicing their opinions through Twitter, blogs, and vlogs. Sony listened, waited, and after assessing the situation…they struck. Hard, fast, and not without some self-appreciative glee.
Sony and Microsoft have two next-gen consoles so similar in intent and execution, all the gaming public could do was look for the key differences. Those differences, unfortunately for the Big M, came down to a war of ideologies. And in this case Sony smartly – and deliberately – petitioned for the people.
Ahem…IT HAS BEGUN!
E3 2013 has hit the ground running and we saw Microsoft bolt through the gate first. Which is a positive considering the company has found themselves braving an upward slope of bad press and consumer vitriol after unveiling the Xbox One – a next-gen console with innovations not only in graphical and computing power, but newfound abilities in preventing you from sharing games with friends or playing offline for more than twenty-four straight hours.
Putting your ear to the internet’s wall and you’d figure it’s dire straits for Microsoft. This conference needed to be a win. Or, at the very least, they needed to bring the exclusive titles they promised. So, was their E3 presser an assured win? Eh. But, hey. Games. Here’s what stood out today: