This year’s bulb is almost out, folks. And what a goddamn year it was! If it wasn’t enough that a high profile title hit market just about every other week, 2013 also saw fit to usher in a new generation of home consoles, bringing with it a wave of innovative, game-changing releases— Nah, I’m kidding. They just ported over some shooters and racing games.
See, despite the starter pistol having gone off for the next-gen race, 2013 belonged to the current-gen. Through years of strife and growth and learning, developers were able to forge some of the best games we’ve seen in a while, leaving gamers with a slew of graceful sendoffs to a generation in its twilight. Here are my favorite games of 2013 (that I got around to playing… really important to remember that).
Dead Space Ain’t Dead
We’re prone to our fair share of rumor mongering here on the Herb – ahem, I mean journalism – but today I’m doing my part to squash one like a writhing necromorph gnawing on your rig…for now, anyway.
The rumor in contention being one nasty bit of bad business involving the premature cancellation of Dead Space 4. An anonymous source claiming to be close to the project tugged on VideoGamer.com’s ear a few days back, purporting the horror sequel was already in pre-production at Visceral with their Montreal branch assigned to prototyping the game as well as bouncing narrative ideas HQ’s way.
However, the source alleges the corporate axe came down after the recently released Dead Space 3 failed to meet sales expectations [As of this writing, exact figures have not been released by EA]. Dead Space 4 was cancelled and EA’s company-wide restructuring forced Visceral Montreal’s doors closed. Indirectly, the cancellation would mean the entire franchise is put on hold.
That’s all pretty goddamn plausible. A while back, EA honcho Frank Gibeau did spout some business jargon about Dead Space needing to push around five million units to stay afloat as a franchise. Plus, the closure of Visceral’s Montreal studio left quite a few unhappy campers jobless, so it’s not unlikely we’d hear a few jilted tipsters tossing company secrets around to any news junket that likes its shit stirred.
Something suspect is happening behind the scenes, for sure, but I’ll leave you with the official, more hopeful, byline sent Kotaku’s way: According to a spokesperson, the company is proud of Dead Space 3 and the series “remains an important IP for EA,” going the extra mile to call the rumor “patently false.”
Though EA’s corporate meddling has defaced Dead Space into a more widely palatable, money-making machine (microtransactions are evil; but this is fucking vile), Visceral’s trilogy still owns the distinction of being the most prevalent and critically successful survival horror series this generation. It’d be a gaming crime if Visceral couldn’t compete for that mantel in the next-gen.
“Gruesome” Dead Space 3 DLC Slated for March
Dead Space 3, Visceral Games’ latest big budget horror blockbuster, has crept its way into stores today and the buzz is good – though the insidious mixture of microtransactions and dull writing is scaring fans in their own way, but I’m not here to condemn games I haven’t played yet (I’ll save that for the YouTube comments section).
We’re here because EA has announced new downloadable content for the game that’s promised to be especially “disturbing,” even for the Dead Space franchise – and this is coming from the same series that introduced exploding slug-babies as an enemy.
Dubbed Awakened, the story add-on takes hapless engineer Isaac Clarke through “the franchise’s darkest chapters as the Necromorph battles become even more gruesome and terrifying than ever before.” I’m guessing massive exploding slug-babies.
Awakened releases sometime in March for all systems Dead Space 3 graces, priced at $9.99 (800 MS).
Deadspace 3 by Ron Guyatt (A Tribute by Drew Struzan’s “The Thing”)
This will be part of the Deadspace Release party in Paris France on Feb 7th at Le Dernier Bar Avant la Fin du Monde in Paris, the one and only geek themed bar of the capital!
It is an official “very” limited edition print through EA and Geek-Art.com that pays homage to the great Drew Struzan and his poster for “The Thing”
Back flippin’ Christ, this is fantastic.
Dead Space 3 Gets a Very Limited, Limited Edition
EA and Visceral are just about set to release their AAA horror sequel, Dead Space 3, with a little less than a month to wait out on the clock. That’s why there’s no better time than now to make fans scramble like crazy for a limited edition as pricey as it is scare.
Behold the Dev Team Edition, priced at $160 U.S. if you bundle the exclusive goods with a copy of Dead Space 3, or only $100 if you’re getting the game elsewhere (or if you’re a reseller…or if you, bewilderingly, see no need to own the game but all the need to own one-hundred dollars worth of swag).
The Dev Team’s contents are as such:
- A custom molded, 8" polyresin Black Marker statue
- An Aluminum Sovereign Colony era Data Pad
- 14-oz water bottle replica of the in-game Med Pack (Hydrate and heal, friends)
- An SCAF Bound Jotter filled with 20-pages of Dead Space lore
- 3 SCAF Posters and 6 PENG postcards featuring pin-up girls from the future
- Dev Team exclusive 96-Page Mini-Art Book
How limited are we talking? 5,000 were produced, and according to Visceral, those’re the only that are ever being made. “Get a copy now before they’re gone forever,” says the dev. Dead Space 3 and its limited edition terrorize the PS3, 360, and PC come February 5th.