Grave Gamer News & Views — capcom

Leather-clad, super-powered insanity comes to Resident Evil 0′s...



Leather-clad, super-powered insanity comes to Resident Evil 0′s ‘Wesker Mode’

One of my favorite treats added to this year’s Resident Evil HD Remastered was being able to tread through the Spencer Mansion wearing Jill and Chris’ BSAA garbs – a unit that supersedes S.T.A.R.S. in the games’ mythology. Yeah, it was a touch anachronistic playing as the duo’s future selves (Chris’ arm pythons and all) but it was a neat bonus.

This? This is fucking insane as far as bonuses go. And of course I love it.

Included in next year’s HD remastering of Resident Evil 0 is Wesker Mode, a run through of the prequel where Billy Cohen, Rebecca’s playable companion in the game, is replaced by Albert “Global Saturation” Wesker in all his sunglassed, Hell Bent for Leather glory. Even Becca, now sporting a stylish mind-control amulet on her chest, joins in on the leather-mommy fun.

This isn’t the weak ass, double-crossing Wesker from the original mansion incident, either. This is the bullet-timing, red hot coal-eyed Wesker as we know him from Resident Evil 5 –  a game where 70% of his appearances consisted of him using his cheetah speed to plant a knee in Chris Redfield’s gut, except playable.

His abilities are weird this go around, too. I don’t recall him being able to expel lighting out of his eyes like an enraged thunder god at any point in the series… but I also don’t recall anyone saying that he couldn’t

Resident Evil 0 is prime for digital download early 2016 across Microsoft and Sony’s current and last-gen consoles, as well as PC. But if you missed the sublime remake of the S.T.A.R.S. Team’s worst outing ever, January 16th sees the physical retail release of Resident Evil Origins Collection, a pairing of both REHD Remastered and Resident Evil 0 for PC, PS4 and Xbox One.

Check out RE0′s Uruboros fueled ridiculousness below:


5 Things I Need from the Resident Evil 2 Remake

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Hearing that Capcom officially commissioned a remake of 1998′s finest zombie shooting/plant cultivation simulator was a shock to my system. It’s my favorite game and, depending on who you talk to, the greatest game ever made (you’re probably talking to me at that point). Ever since 2002′s reimagining of the first Resident Evilproved you could catch lightning in a bottle twice, fans have derided...


This is Not a Test – Capcom is Officially Remaking Resident Evil...



This is Not a Test – Capcom is Officially Remaking Resident Evil 2!

They’re doing it. They’re actually doing it.

Yoshiaki Hirabayashi, longtime producer on the franchise, announced today via the official Res’ Evil Youtube Channel that Capcom has approved his pitch for a remake of 1998′s Resident Evil 2.

Despite Hirabayashi’s excitement (which quickly degraded into a not so sly Shia LaBoof meme), the...


Resident Evil Tributeby Pietro Antognioni



Resident Evil Tribute

by Pietro Antognioni


Capcom Wants to Know What You Want From a Resident Evil 2 Remake...



Capcom Wants to Know What You Want From a Resident Evil 2 Remake [UPDATED]

Great goddamn G-Virus, people. It’s happened. Capcom is seriously considering a remake of one of the most beloved survival horror games of all time. Trouble is, they really don’t know how to go about reviving the 17 year-old classic. So they’re asking us.

Here’s what the Capcom’s R&D Team posted on the official RE Facebook today:

First off, we would like to express our deepest appreciation to all Resident Evil fans, for your passion, enthusiasm and continued support for the Resident Evil brand.

Enthusiasm for a Resident Evil 2 Remake is something we’ve been hearing from you over the years, and has drawn some recent attention in the media. [That bit’s probably in reference to this fan remake made using Unreal 4.]

However, as the team owns the RE brand, we’re not certain how we feel about this approach, and would like to ask your honest and frank opinion about the “Resident Evil 2 Remake” and what the brand identity is supposed to be about?

I can understand why Capcom is fractured on what direction the remake should take. Since 2005, the definition of a successful Resident Evil game has moved away from straight-laced survival horror and into more… shoot-stuff-in-the-face territory.

But the storied response to the post shows fans’ tastes are craving a return to old school horror. Over 10,000 comments later and the consensus is somewhere along the lines of a faithful remake – harnessing next-gen graphics, of course – that hedges close to the route 2002′s Resident Evil Remake took. Basically, a gorgeous retread that infuses just enough new to scare us all over again.

Resident Evil 2 is my favorite game of all time, bar none. I’m all in for a faithful remake rather than a shooter-y reboot, but I don’t necessarily want a prettied up version of a game from 1998. Despite its numbered title, Resident Evil 3: Nemesis was intended as a spin-off to supplement RE2. I’d go fucking wild if Capcom stitched together both narratives into one giant Raccoon City Saga, especially if the story is tweaked to help the games flow into one meaningful arc.

Or, as I’ve pitched time and again, have the brilliant Scenario System – which sees you play through one set of events that affects your second playthrough – converted into a quasi co-op mode that has players tackling their stories simultaneously, sometimes overlapping to face certain challenges. Now that’s reaching for the S.T.A.R.S. (it’s okay, I vomited in my own mouth for you to pay for that pun).

Whatever it may become, I’m there, and it already sounds like a bunch of you will be right there alongside me. FFVII be damned. This is most exciting remake I can imagine.

UPDATE

This comes way of Mr. Yoshiaki Hirabayashi, longtime producer on the Resident Evil series:

Hello RE fans! This is H again!

Right after the RE HD Remaster project was finished, I actually started putting together my ideas for this “RE2 Project”. So, I just brushed it up and went to see my boss to present the basic concept of the project already…

Yeaaaah. I think this dream’s coming true, folks… My emotions can only be described as somewhere between “raging joy” and “screaming boner.”