"I know the 3DS is fighting a tough fight, but a samurai should never pick an easy fight. I want to..."

I know the 3DS is fighting a tough fight, but a samurai should never pick an easy fight. I want to participate in the fight to turn the tide of battle.

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Keiji Inafune, former creative mastermind behind Capcom’s game development, speaking to Game Informer on why his new company, Comcept, is slapping together Kaio: King of Pirates – a quirky, swashbuckling game based loosely on Romance of the Three Kingdoms – for Nintendo’s handheld.

Check out Kaio’s mildly discomforting trailer here.


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