Here’s Your First Contact with Alien: Isolation
I think it’s safe to say this project has broken out of the rumor cage and is now free to prey on any one of us stupidly not named Ripley.
In Sega’s latest attempt to make anything but a frozen space turd out of the Alien IP, they’ve tasked Creative Assembly in restoring dignity to this series’ video game presence not seen since AvP2 for the PC. Feel free to brush up on Alien: Isolation right hereabouts, but I’ll give you the quick lowdown:
Ellen Ripley’s own brood, Amanda, is isolated (bah!) aboard a space station – that’s a bit misleading, though, because she has plenty of company, found in one vicious xenomorph terrorizing her at every vent and dark corridor.
Given the lack of pluralization in the title, the game’s vibe appropriately borrows from the original film’s claustrophobic brand of horror. More than that, these screens showcase slavish dedication to designs period specific (in canon) to Ridley Scott’s vision of the early 22nd Century. That motion tracker looks like it was ripped right out of Captain Dallas’ hands (if you got the reference immediately, we are lifelong friends now).
Oh, baby, I can feel a reveal coming on real soon. I crave a trailer next.