DmC: Devil May Cry (PS3/Xbox 360) Hoo-mama, if a game could be...

DmC: Devil May Cry (PS3/Xbox 360)

Hoo-mama, if a game could be judged on looks alone, DmC would be a hit.  But the true test of this reboot’s mettle will come the day when fans can get behind the wheel of Ninja Theory’s new Dante.  I’m highly anticipating the dev’s take on the story; they can flex their narrative muscle without flinching.  It’s just their gameplay mechanics that can be called into question from time to time (yeah, I’m calling you out, Enslaved).

In the past, Devil May Cry has made it paramount to deliver intricate yet easily accessible hack n’ slash gameplay for all skill sets.  Mastering Dante in the past could mean smashing buttons wildly for some players and memorizing strings of decimating combos like one would in a fighting game for others.  So long as they retain the gameplay edge that made this series famous, Ninja Theory has free reign to mold Devil May Cry into whatever the hell they want, as far as I’m concerned.

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